![]() Fire Delay: Higher fire rate reduces delay between swings.Damage: Directly modifies damage by a factor of player's damage.Samurai's Blade has direct and indirect synergies with vanilla and dlc items that does not directly modify tear behavior, so there is a decent amount to discover.Īlthough Samurai's Blade has stats of its own, (Swing time, charge-up time, damage, etc.) all of its stats are modified by Isaac's own stats. Picking up This item changes Isaac's attack to a unique melee weapon. This mod only adds a single item called Samurai's Blade which can be found randomly in different item pools (Or be picked up at the starting room if you enable that option in the mod config). I am willing to take feedback on this change and adjust it accordingly. Item no longer spawns in treasure and shop rooms, the chance to appear in boss room is reduced and item now appears in other 'rarer' pools such as secret, ultra-secret, etc. Quick update (15/04/23): After reading the comments, I have opted to make the item rarer. Also, it is probably severely unbalanced. This mod is still in the early stage, it works but there are many synergies missing. (Yes, it is Muramasa from Metal Gear Rising: Revengeance, no this is only half a poop-post.) ![]()
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